Ashley Kenawell
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  • Design
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    • Updated: March 5th
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Biota: PC Indie Game; Release TBA

Role: Art Director (May - October 2016)
​Fiddle Earth Media
Biota is a PC Simulation game in which players control natural disasters and geological events to effect the evolution of creatures. As art director, I worked closely with artists to establish a consistent art style for the project.  I also worked closely with designers and programmers to implement the style in-game.
As art director, most of my work was centered around creating explanatory guides for artists and programmers to reference for their work. Below is a selection of some of the technical illustrations used to develop the creatures and environments in Biota, as well as some GUI reference material.
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  • Illustration
  • Design
  • Blog
    • Updated: March 5th
  • About