Biota: PC Indie Game; Release TBA
Role: Art Director (May - October 2016)
Fiddle Earth Media
Fiddle Earth Media
Biota is a PC Simulation game in which players control natural disasters and geological events to effect the evolution of creatures. As art director, I worked closely with artists to establish a consistent art style for the project. I also worked closely with designers and programmers to implement the style in-game.
As art director, most of my work was centered around creating explanatory guides for artists and programmers to reference for their work. Below is a selection of some of the technical illustrations used to develop the creatures and environments in Biota, as well as some GUI reference material.